๐Ÿ›ก๏ธ Server Admin

Enter the admin token (the ADMIN_TOKEN Worker secret). It is kept only in this tab's session storage.

โ† Back to game

๐Ÿ›ก๏ธ Glitch Gala Admin

API: default

Broadcast announcement

Modes & levels played

ModeGamesAvg lengthAvg players
LevelGames

Recent matches

EndedRoomWinnerReasonPlayersDuration

Rooms

CodeNameVisPhasePlayersHostLast seenActions

Levels built in the editor (or imported) are proven playable by the same flood-fill check as the built-in and generated levels before they are saved. Hosts pick them in the lobby under the level list.

PreviewIdNameSizeRoomsUpdated

Generator preview

Every random estate is validated before use; this lets you inspect what a size/seed produces.

๐Ÿงน Delete inactive players automatically

Players who haven't joined a room or finished a game for this long are permanently deleted (profile, XP, stats, achievements and match history). The server checks every 6 hours. Bans stay in place.

after of inactivity

Players

Bans kick the player from every room immediately and block rejoining; mutes block chat server-wide.
NameProfileLvlXPGamesWinsLast seenStatusActions

Ban / mute by profile id

Modes & features

Switch game modes, levels and features on or off for the whole server. Changes reach live lobbies immediately (a lobby on a disabled mode or level moves to an allowed one; a switched-off feature is locked off in every Rules Builder and preset). Games already running keep their rules until they end, except chat, emotes, hiding, pads, runes, chill, XP and accessories, which switch at once.

๐ŸŽฎ Game modes

๐Ÿ—บ๏ธ Levels

๐Ÿ–ฅ๏ธ Server

Tuning

Items, accessories & charms

Edit the built-ins (name, icon, text, numbers, image), switch any of them off, or add new ones. A new item or charm reuses one of the built-in effects, with its own name, look, odds and duration. Changes reach live lobbies immediately; players whose accessory or charm is removed fall back to none.

๐ŸŽ’ Chest items

OnLookIdNameIconDescriptionEffectChest oddsDuration (s)Image

๐ŸŽฉ Accessories

OnLookIdNameIconUnlock levelImage

โœจ Charms

OnLookIdNameIconDescriptionEffectUnlock levelImage

๐Ÿ–ผ๏ธ Image library

Upload PNG, JPEG, WebP or GIF images (max 2 MB each). Use them for items, accessories and charms (Content tab) or in texture packs below. Images still used somewhere cannot be deleted.

๐ŸŽจ Where packs are used

The active pack skins every level; a level can use a different one. Anything a pack does not cover keeps the built-in look.

LevelPack

๐Ÿ“ฆ Texture packs

General

Server switches (room creation, private rooms, spectators, maintenanceโ€ฆ) are on the Modes & features tab.

Chat filter

Backup & restore

Export everything (config, bounds, presets, bans, custom levels) as JSON; import re-validates every field and level.

Rule bounds

Narrow what hosts may choose in the Rules Builder. Empty = schema limit. Default is what new rooms start with. Locked rules cannot be changed by hosts. Changes apply to live lobbies immediately.

RuleSchemaDefaultMinMaxLocked

Built-in presets

Custom presets

Rules are a JSON object of rule keys โ†’ values (see the Rule bounds tab for keys). Unknown keys are rejected.

๐ŸŽจ Server Branding & Presentation

100% customize all game branding, titles, taglines, SEO descriptions, favicons, logos, accent colors, and character species across the entire game.

๐Ÿ‘ค Character Species & Archetypes

Add, remove, or modify character archetypes. Supports living flame spirits (flame), custom image sprites (sprite), or icon/emojis (emoji) with full player avatar preview integration.

IDNameRender ModeIcon / EmojiSprite URLDescription

๐Ÿ† Tournament & Championship Control

Create and manage tournaments with automated bracket generation, seed pairings, byes, scoring, and live champion crowning.

Create New Tournament

Tournament Status & Bracket Generator

Status: No active tournament

Contenders: 0 registered

Rounds: 0

Champion: โ€”

Report Match Result

Live Tournament Bracket

No bracket generated yet.

Audit log

TimeIPActionDetail